Batman: Arkham Asylum: Difference between revisions

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slight additional achievement info.
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m (slight additional achievement info.)
 
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* The Riddler maps really help if you dont want to use an FAQ for 100%.
* The Riddler maps really help if you dont want to use an FAQ for 100%.


* You cannot permanently miss out on any collectibles, though in some cases you might have to wait quite a while before the locale in question becomes accessible again and/or you acquire the gadget needed to get to the collectible. There are, however, two achievements you can miss; one is just before the end of the game and the other is fairly early on. If you consider Batman's general modus operandi (not let anyone die, and beat the crap out of any bad guys he encounters), it should be pretty obvious what to do.
* You cannot permanently miss out on any collectibles, though in some cases you might have to wait quite a while before the locale in question becomes accessible again and/or you acquire the gadget needed to get to the collectible. There are, however, two achievements you can miss; one is just before the end of the game and the other is fairly early on. If you consider Batman's general modus operandi (not let anyone die, and beat the crap out of any bad guys he encounters), it should be pretty obvious what to do. Beating the game on the top difficulty gives you the lower difficulty achievements, and it's not too hard, so might as well.


* The freeflow combat system is surprisingly intricate, and button mashing is something you'll want to avoid. Now, you can probably still get by doing just that in story mode for the most part, but three-starring the various freeflow challenges will require being familiar with building combos, the way variation bonuses work, and so on. Luckily there's a pretty good FAQ which deals with it in some depth, so go check it out if you want to get the most out of freeflow combat and feel as badass as possible.
* The freeflow combat system is surprisingly intricate, and button mashing is something you'll want to avoid. Now, you can probably still get by doing just that in story mode for the most part, but three-starring the various freeflow challenges will require being familiar with building combos, the way variation bonuses work, and so on. Luckily there's a pretty good FAQ which deals with it in some depth, so go check it out if you want to get the most out of freeflow combat and feel as badass as possible.
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