Batman: Arkham Origins: Difference between revisions

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- Rank 1- Basics
- Rank 1- Basics


Get this in the introduction sequence- the game guides you through it. All three have to be done in a single "encounter".
Get this in the introduction sequenc - the game guides you through it. All three have to be done in a single "encounter".


- Ranks 2-5: Cheese in open world
- Ranks 2-5: Cheese in open world
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This is the bullshit one. One location in the game has all of the features needed for this challenge, it's used for two encounters, with any damage to walls being ''kept between the two encounters''. The final enemy surrenders, so you can't use takedowns on them, either.  
This is the bullshit one. One location in the game has all of the features needed for this challenge, it's used for two encounters, with any damage to walls being ''kept between the two encounters''. The final enemy surrenders, so you can't use takedowns on them, either.  


When you have a predator scenario in a bank, make sure you get this challenge completed before you finish the encounter- you will not be able to use the last enemy, either. If something screws up, restart the checkpoint before there is only one enemy remaining. The Hanging Ledge Takedown can only be done from the metal floors just below the railings on the upper level- you target an enemy passing below you. The Explosive Gel takedown has to hit an enemy that's on the ''opposite side of the wall from the gel''. The enemy needs to be fully defeated for it to count- stunned isn't enough. The vent takedown requires that the vent cover be intact.
When you have a predator scenario in a bank, make sure you get this challenge completed before you finish the encounte - you will not be able to use the last enemy, either. If something screws up, restart the checkpoint before there is only one enemy remaining. The Hanging Ledge Takedown can only be done from the metal floors just below the railings on the upper leve - you target an enemy passing below you. The Explosive Gel takedown has to hit an enemy that's on the ''opposite side of the wall from the gel''. The enemy needs to be fully defeated for it to coun - stunned isn't enough. The vent takedown requires that the vent cover be intact.


- Ranks 7-10: Story predator scenarios
- Ranks 7-10: Story predator scenarios


These can all only be done in formal predator areas, either in the main quest or in some side missions. Try to have Rank 9 finished before you go to a hotel- the lobby will be good for Rank 10, and will unlock equipment needed for rank 11.
These can all only be done in formal predator areas, either in the main quest or in some side missions. Try to have Rank 9 finished before you go to a hote - the lobby will be good for Rank 10, and will unlock equipment needed for rank 11.


- Rank 11: Take out an enemy with the Sonic Shock Batarang.
- Rank 11: Take out an enemy with the Sonic Shock Batarang.
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- Rank 14: Eliminate three enemies using a propane tank.
- Rank 14: Eliminate three enemies using a propane tank.
The game hands you two opportunities to do this- once in the hotel and once in the area that comes after it.
The game hands you two opportunities to do thi - once in the hotel and once in the area that comes after it.


- Rank 15: Pull two enemies over a railing at the same time using advanced gadget techniques.
- Rank 15: Pull two enemies over a railing at the same time using advanced gadget techniques.