Bloodstained: Ritual of the Night: Difference between revisions

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* Just like in Symphony of the Night, you can reach higher areas by kick jumping yourself off of enemies with the double jump. You can also jump kick off your own Buer familiar!
* Just like in Symphony of the Night, you can reach higher areas by kick jumping yourself off of enemies with the double jump. You can also jump kick off your own Buer familiar!
* Cooking food is absolutely worth it not only for the permanent stat bonuses it conveys, but also because many foods are actually really strong healing items. There is at least one simple early-game food that heals 250+ HP at once and you can carry substantially more food than you can carry potions. It's also distinctly cheaper, so you get a lot of bang for your buck.
* Grow crops every time you are in your safehouse, it's worth the minor effort of checking in on your farmer. You will always get ten of whatever the sod is currently growing. New seeds can be purchased and are dirt cheap.
* Making the drinks is extremely good once you get the recipe book. You can dramatically increase the speed at which your mana regenerates.


[[Category:Games]]
[[Category:Games]]

Revision as of 06:57, 25 June 2019

  • There is a teleporter location directly above the hub in the village. You access it by exiting the village to the right to the screen that has two bone throwing corpses then immediately exiting to the upper left on that screen.
  • There is a poorly telegraphed quest in mid game where the triggers to have characters explain it you are so easily missed im just going to spoil what to do.
    After beating a boss fight consisting of two dragons, descend the tower and collect the item in the gold chest. With this item, return to the room in the village hub with the nun and have your photo taken in the portrait studio. With this photo then return to the librarian in the castle and hell make you a pass for the train.
  • If you're late in the game there is a suit of armor you can find that ignores spikes. You dont technically need this to beat the game but very late into the game there is a corridor of spikes you need to traverse and this is the by far easiest way.
  • Not all the NPCs in your home base will be inside the actual building. Check the area to the left, some fairly useful NPCs will eventually pop up there.
  • You can buy Waystones (which teleport you to the home base) from the nun for fairly cheap. It's usually a good idea to have some with you in case you ever find yourself with low HP far away from any save spots.
  • Just like in Symphony of the Night, you can reach higher areas by kick jumping yourself off of enemies with the double jump. You can also jump kick off your own Buer familiar!
  • Cooking food is absolutely worth it not only for the permanent stat bonuses it conveys, but also because many foods are actually really strong healing items. There is at least one simple early-game food that heals 250+ HP at once and you can carry substantially more food than you can carry potions. It's also distinctly cheaper, so you get a lot of bang for your buck.
  • Grow crops every time you are in your safehouse, it's worth the minor effort of checking in on your farmer. You will always get ten of whatever the sod is currently growing. New seeds can be purchased and are dirt cheap.
  • Making the drinks is extremely good once you get the recipe book. You can dramatically increase the speed at which your mana regenerates.