Boyfriend Dungeon

From Before I Play
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  • You can fill the relationship meter with every character in a single playthrough. Polyamory is encouraged.
  • If you don't wish to pursue a romantic relationship with a weapon, you're still able to max out the relationship meter as friends.
  • Reaching the maximum relationship level with one weapon will grant you a 2x boost to all experience with the others.
  • Once you've reached the maximum relationship level with one weapon the relationship experience gained with others overflows so you can grind out multiple levels in a single dungeon run.
  • Crafted gifts can only be used once, however some purchased gifts can be re-bought and used again.
  • Matching gifts to a weapons personality grants extra experience.
  • Some characters won't continue texting until you've read their most recent message.
  • The "point of no return" is clear.
  • There are no missable collectables.
  • Hats can grant bonuses (i.e. carry extra healing items, always see the exit on the map, ect.) but clothes are only ever cosmetic.
  • You can leave the dungeon without dying using the elevator found at the start of some floors.
  • There are secret areas in the dungeons. Watch for cracks in the walls that leak blue light, they can be destroyed with a few hits.
  • Keep an eye on the mansion in the northeast of the city map. An event will appear with no notification so it's easy to overlook.