Cyberpunk 2077: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 25: Line 25:
* The level design is very Deus Ex, so there's always a vent or a ledge you can avoid the front door with.  
* The level design is very Deus Ex, so there's always a vent or a ledge you can avoid the front door with.  


* Do the level appropriate stuff. When the game opens up the rest of the map to you if you go to the stuff it tells you is super hard the game will just kill you.
* Do the level appropriate stuff. When the game opens up the rest of the map to you if you go to the stuff it tells you is super hard the game will just kill you.
 
* The throwing knife stuff is bad, unless they fixed it. You lose the knife you throw so unless you are carrying around 20 of them its going to be a pain in the ass to use.


* There are a bunch of perks that give you damage increases to all damage, those are worth investing in. So like in heavy weapons there is a perk to increased torso damage for everything. You mostly want to click the heads but that's not a bad one to have. I think cold blooded has one for headshot damage
* There are a bunch of perks that give you damage increases to all damage, those are worth investing in. So like in heavy weapons there is a perk to increased torso damage for everything. You mostly want to click the heads but that's not a bad one to have. I think cold blooded has one for headshot damage