Dante's Inferno: Difference between revisions

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(Created page with "* When leveling, go Holy. It gives you a projectile weapon that, frankly, rips apart enemy encounter design up until the final boss. * The soul saving minigame never really g...")
(No difference)

Revision as of 19:29, 20 June 2017

  • When leveling, go Holy. It gives you a projectile weapon that, frankly, rips apart enemy encounter design up until the final boss.
  • The soul saving minigame never really gets appreciably harder so dont even worry about it and accept the absolute tedium of a minigame as the rewards are more useful for the one playthrough you'll do.