Diablo II: Difference between revisions

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==Post-Game==
==Post-Game==
*After you beat the game, but before you go to the next difficulty, return to the Rogue Encampment and fuse Wirt's Leg from Tristram with a Scroll of Town Portal. You're welcome.
*Once you defeat the final boss of the last act, you will unlock what is essentially a New Game+ campaign difficulty called Nightmare. This includes new items, more powerful and varied unique enemies, and generally a much more difficult experience. If you beat it on Nightmare, you then unlock Hell, which is the same, but moreso.
*Once you defeat the final boss of the last act, you will unlock what is essentially a New Game+ campaign difficulty called Nightmare. This includes new items, more powerful and varied unique enemies, and generally a much more difficult experience. If you beat it on Nightmare, you then unlock Hell, which is the same, but moreso.
*Theoretically, a well-built character could get through Nightmare without a guide, but if you're going to go into Hell, or aren't 100% certain about your ability to take on Nightmare, you should look up a character-build guide and build one from the list that seems interesting to you, before going into Nightmare/Hell. Going into the new difficulty refreshes Azhara's reset, but doesn't let you keep one that you wasted.
*Theoretically, a well-built character could get through Nightmare without a guide, but if you're going to go into Hell, or aren't 100% certain about your ability to take on Nightmare, you should look up a character-build guide and build one from the list that seems interesting to you, before going into Nightmare/Hell. Going into the new difficulty refreshes Azhara's reset, but doesn't let you keep one that you wasted.
*After you beat the game, but before you go to the next difficulty, return to the Rogue Encampment and fuse Wirt's Leg from Tristram with a Scroll of Town Portal. You're welcome.
*Eventually, once your level's in the 50s or 60s, you may want to start looking up Runewords. They're specific combinations of runes, in a specific order, that grant special bonuses to nonmagical items they're socketed into.
*Eventually, once your level's in the 50s or 60s, you may want to start looking up Runewords. They're specific combinations of runes, in a specific order, that grant special bonuses to nonmagical items they're socketed into.


[[Category:Games]]
[[Category:Games]]
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