Disco Elysium: Difference between revisions

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* When you get a Critical health/morale warning, you have a few seconds to use a healing item to prevent your death.
* When you get a Critical health/morale warning, you have a few seconds to use a healing item to prevent your death.
* Every point your Health or Morale is below maximum is a -1 to Endurance or Volition checks, so it's a good idea to stay topped up on health/morale.


* Green outlines indicate either doors, or objects with a dialogue interface. Yellow outlines indicate objects detected with Perception. Grey outlines indicate locked objects. They turn from Grey to Blue if you have an item in your hand which can open them.  
* Green outlines indicate either doors, or objects with a dialogue interface. Yellow outlines indicate objects detected with Perception. Grey outlines indicate locked objects. They turn from Grey to Blue if you have an item in your hand which can open them.  
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** To specifically get some money to pay off your bill, you could talk to <div class="spoiler">Joyce Messier on her boat.</div> If you pass the Volition check (which is possible even with only 1 Volition), you can receive 130 Real.
** To specifically get some money to pay off your bill, you could talk to <div class="spoiler">Joyce Messier on her boat.</div> If you pass the Volition check (which is possible even with only 1 Volition), you can receive 130 Real.
** If all else fails,  <div class="spoiler">Kim will cover your first night's bill. The next day is smaller and you should afford it yourself.</div>
** If all else fails,  <div class="spoiler">Kim will cover your first night's bill. The next day is smaller and you should afford it yourself.</div>
** If you can't afford rent by 2:00 AM on the first two days, you're out of luck and will need to reload.
** If you can't afford rent by 2:00 AM on the first two days, even after picking up all the money and selling things at the pawnshop, you're out of luck and will need to reload.


* Complete as many tasks as thoroughly as possible. Many tasks add positive modifiers to certain difficult checks later, sometimes enough to boost you up to a 97% chance to succeed.
* Complete as many tasks as thoroughly as possible. Many tasks add positive modifiers to certain difficult checks later, sometimes enough to boost you up to a 97% chance to succeed.


[[Category:Games]]
[[Category:Games]]
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