Dishonored: Difference between revisions

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* Aside from obvious scripted deaths, anybody that dies counts as your fault. So if you knock out somebody and they get eaten by rats, that's a kill. If some poor plague-ridden idiot follows you out into the open and then gets shot by healthy people, that's also on you. That said, you can kill quite a few people before there's storyline and ending repercussions, so don't worry about it too much unless you're trying for the achievement for not killing anybody.
* Aside from obvious scripted deaths, anybody that dies counts as your fault. So if you knock out somebody and they get eaten by rats, that's a kill. If some poor plague-ridden idiot follows you out into the open and then gets shot by healthy people, that's also on you. That said, you can kill quite a few people before there's storyline and ending repercussions, so don't worry about it too much unless you're trying for the achievement for not killing anybody.


* Bone charms are randomized, so you might be able to save scum your way to better ones, but I'm not sure if they're set in stone when you first load the level or if you collapse the wave function when you loot them.  
* Bone charms are randomized, so you might be able to save scum your way to better ones. They seem to be set as soon as you enter a new area, so make sure to save right before you set off to a new mission, plus anytime  
 
* Re: above, bone charms seem to be set as soon as you enter a new area, so make sure to save right before you set off to a new mission, plus anytime  
you're about to enter a new area within that mission (the game will give you a prompt asking if you want to leave your current area). You can scum a few of the easier-to-reach charms this way. One exception to this rule is the charm you can find trapped in a vise in the second mission (i.e. your first real target), which seems to be random every time you open the vise, so save right next to it and scum until it's something decent.
you're about to enter a new area within that mission (the game will give you a prompt asking if you want to leave your current area). You can scum a few of the easier-to-reach charms this way. One exception to this rule is the charm you can find trapped in a vise in the second mission (i.e. your first real target), which seems to be random every time you open the vise, so save right next to it and scum until it's something decent.