Dragon Quest Heroes: The World Tree's Woe and the Blight Below
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- Try not to sell any ingredients unless they're silver or gold nuggets/bars.
- Always take monster killing quests over ingredient gathering quests. You can only do the former when they're in your questlog
- Upgrade the item that the inventor gives you at every opportunity
- Zoom is super important. If you fail a level you can restart with your exp/money/unlocked zoom locations.
- Don't stress over the monster/ingredient grinding quests! More than one enemy drops a particular item, you get random items from treasure chests, and if you're really in a pinch you can buy them with mini-medals. Often you'll get extermination quests involving rare monsters. Add the quest so kills count as you play but eventually the game will give you an encounter that's favorable to you. E.g. an early quest is to get flintstones from golems, a rare item that drops from a monster that spawns one at a time as a mini-boss. Two or three chapters later you'll be fighting dozens of them.
- If you press guard as an enemy attacks you cancel the animation you're in. The game makes it seem like guarding is its own thing but it's primarily there to get you out of lengthy animations when big monsters attack you.
- If you buy an upgraded ability then you activate it by holding down the button. E.g. casting zapple means you charge zap until zapple appears onscreen.
- Deftness = crit chance and criticals are essential. I focus my points on unlocking all the character specific abilities first. You really don't need to put points into attribute boosters.
- The female hero is better than the male hero both in game mechanics and personality.
- Some sidequests teach abilities, improve your high tension state, or offer permanent passives, such as increases to your monster medal capacity. The game assumes that you will do these sidequests as soon as they are available to you.
- Your equipment bag and ingredients bag each has a capacity limit. There are sidequests to expand the capacity of each. You probably will never hit the the equipment bag limit. You can run out of space in the ingredients bag during the mid-game, even with expansions, if you are an avid collector.
- If you aren't using all your characters, and you probably aren't, save money by using a hand-me-down system for your defense orbs. It's harder to do this with weapons, but you can to a limited extent for your two heroes and the third sword user.
- When you are in the various free-fighting zones, learn where monster spawn points are and run a pattern of spawning and then clearing. Often times one spawn point is also the spawn point for another area in the zone so you can bounce around two or three areas clearing monster packs over and over. That is much more efficient than running generally around a zone.