Dragon Quest IV: Difference between revisions

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* In Chapters 2 and onward your characters begin as total weaklings. Grind them up a few levels around your home base before going anywhere.
* In Chapters 2 and onward your characters begin as total weaklings. Grind them up a few levels around your home base before going anywhere.


* The preceding tip is especially important in Chapters 2 and 3. In Chapter 2, your characters begin with virtually no equipment and money is scarce, so in addition to grinding levels use a hand-me-down system for weapons and armo TEMPORARYDASHCHARACTER on't immediately sell old equipment back to the shop. In Chapter 3, your enemies will routinely drop chests with powerful and expensive items in them; equip these if you can or sell them for startup cash if you can't.
* The preceding tip is especially important in Chapters 2 and 3. In Chapter 2, your characters begin with virtually no equipment and money is scarce, so in addition to grinding levels use a hand-me-down system for weapons and armo - on't immediately sell old equipment back to the shop. In Chapter 3, your enemies will routinely drop chests with powerful and expensive items in them; equip these if you can or sell them for startup cash if you can't.


* An NPC character will join you about a third of the way through Chapter 4. Get him ASAP because your PCs are weak on their own.
* An NPC character will join you about a third of the way through Chapter 4. Get him ASAP because your PCs are weak on their own.