Difference between revisions of "Druidstone: The Secret of the Menhir Forest"

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(Created page with "* Don't feel the urge to do perfectly, it saps a lot of joy out of the game and turns it into a "one strict correct solution to every map" puzzle. You can go back to previous...")
 
 
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* Don't feel the urge to do perfectly, it saps a lot of joy out of the game and turns it into a "one strict correct solution to every map" puzzle. You can go back to previous missions once you've levelled up and have more skills and abilities and will be able to "perfect" them then.
 
* Don't feel the urge to do perfectly, it saps a lot of joy out of the game and turns it into a "one strict correct solution to every map" puzzle. You can go back to previous missions once you've levelled up and have more skills and abilities and will be able to "perfect" them then.
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* Almost every map has a "gotcha" halfway through where new enemies spawn in or a new objective appears. Don't blow all of your map-limited abilities early on.
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 07:50, 19 May 2020

  • Don't feel the urge to do perfectly, it saps a lot of joy out of the game and turns it into a "one strict correct solution to every map" puzzle. You can go back to previous missions once you've levelled up and have more skills and abilities and will be able to "perfect" them then.
  • Almost every map has a "gotcha" halfway through where new enemies spawn in or a new objective appears. Don't blow all of your map-limited abilities early on.