Endless Legend: Difference between revisions
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* The game length you pick affects the production cost of improvements/units/etc. | |||
* The best beginner faction is the Wild Walkers, who get an easy questline, production bonuses and the best Tier 1 military unit in the game. Afterwards the Vaulters for straightforward science-based play, or the Broken Lords to learn the importance of rivers and oceans. Avoid the Necrophage, Roving Clans and Cultists until you have some experience. | * The best beginner faction is the Wild Walkers, who get an easy questline, production bonuses and the best Tier 1 military unit in the game. Afterwards the Vaulters for straightforward science-based play, or the Broken Lords to learn the importance of rivers and oceans. Avoid the Necrophage, Roving Clans and Cultists until you have some experience. | ||
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* Rivers and Ocean tiles are vital, as there are a multitude of improvements that improve the Dust, Food and Science output of those tiles. Try and get access to them whenever possible. | * Rivers and Ocean tiles are vital, as there are a multitude of improvements that improve the Dust, Food and Science output of those tiles. Try and get access to them whenever possible. | ||
* Although research paths are very flexible, you will generally start the same way every time | * Although research paths are very flexible, you will generally start the same way every time - Seed Storage and Mill Foundry, swapping the two depending on what you need more at the moment. You'll probably want to get the new resource extractors when you hit a new Era, and work in some science improvements to prevent research taking too long. | ||
* Titanium and Glassteel are good enough weapons and armors for most of the early game, especially if you get a Tier 3 Titatium/Glassteel tech. You'll never get enough Hyperium or Mythrite to support armies unless you're the Vaulters, so just give your Heroes those weapons. | * Titanium and Glassteel are good enough weapons and armors for most of the early game, especially if you get a Tier 3 Titatium/Glassteel tech. You'll never get enough Hyperium or Mythrite to support armies unless you're the Vaulters, so just give your Heroes those weapons. |