Fallout: New Vegas: Difference between revisions

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- Play through the DLC in release order, so Dead Money, Honest Hearts, Old World Blues and then Lonesome Road. They're individual side stories but each one also contains buildup for the last one and they're all pretty awesome in their own ways. Dead Money recommends level 20 or higher but I've done it at level 10 and didn't find it hard, other people absolutely hated it though so your mileage may vary. It does have some quite high speech checks and lockpicking doors so maybe get those skills up before going in if that stuff is important to you.
- Play through the DLC in release order, so Dead Money, Honest Hearts, Old World Blues and then Lonesome Road. They're individual side stories but each one also contains buildup for the last one and they're all pretty awesome in their own ways. Dead Money recommends level 20 or higher but I've done it at level 10 and didn't find it hard, other people absolutely hated it though so your mileage may vary. It does have some quite high speech checks and lockpicking doors so maybe get those skills up before going in if that stuff is important to you.
- As with any Bethesda "Big RPG", if you're the casual sort, leave the difficulty at the default level, and build your character however strikes your fancy. If you're a more serious gamer, crank the difficulty to max, start with 9 INT, 7-8 END, and 1 CHA, and tag Repair, Speech and one combat skill.
- If you are wearing a faction's armor, people will think you are a member of that faction. For example, you will be attacked if you return to Goodsprings wearing Powder Ganger armor. There are no missables, although you can't do everything in one playthrough.


== Repair ==
== Repair ==
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