Final Fantasy Crystal Chronicles: My Life as a King: Difference between revisions

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* YOU CANNOT FIRE ADVENTURERS. Once they're on the roster, you're stuck with them. Don't shell out for the three new races DLC and end up unable to hire them because you've hired too many Clavat.
* YOU CANNOT FIRE ADVENTURERS. Once they're on the roster, you're stuck with them. Don't shell out for the three new races DLC and end up unable to hire them because you've hired too many Clavat.


* The adventurer shops' shopkeepers are clever guys. If you build your adventurer shops (Weapons, Armor, and Items) too far from the action (your behest boards and the adventurers' homes), they'll start inventing crazy shit to try and drum up business. THIS IS BAD. All the "X" (experimental) weapons and armor boost one stat and detract from another, and it's random. The minute you let Leroy craft a set of staffs that give +10 to Dexterity and -10 to Willpower is the minute all your fucking White Mages will decide they need new weapons. It's easier to minimize the risk of this happening by building your adventurer shops close to the rest of your stuff.
* The adventurer shops' shopkeepers are clever guys. If you build your adventurer shops (Weapons, Armor, and Items) too far from the action (your behest boards and the adventurers' homes), they'll start inventing crazy shit to try and drum up business. THIS IS BAD. All the "X" (experimental) weapons and armor boost one stat and detract from another, and it's random. The minute you let Leroy craft a set of staffs that give +10 to Dexterity and -10 to Willpower is the minute all your White Mages will decide they need new weapons. It's easier to minimize the risk of this happening by building your adventurer shops close to the rest of your stuff.


* When you choose to demolish a building, remember that it isn't immediate. It will be gone when you wake up the next day.
* When you choose to demolish a building, remember that it isn't immediate. It will be gone when you wake up the next day.
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* The game is sort of laggy when you have lots of stuff built. Playing with your display set to standard definition seems to help this a bit (and looks better if you ask me), but expect things to slow down once you start running out of room to build things. If you've got a lot of big stuff right on the main drag (alongside the main path from the castle), it'll be especially slow.  
* The game is sort of laggy when you have lots of stuff built. Playing with your display set to standard definition seems to help this a bit (and looks better if you ask me), but expect things to slow down once you start running out of room to build things. If you've got a lot of big stuff right on the main drag (alongside the main path from the castle), it'll be especially slow.  


* Don't just run to your behest boards and send everyone out at once through the menu accessed by pushing A in front of it (you did know you could do that, right?). See who wants to go and who doesn't first. Green and orange icons in their speech bubbles means they're good to go, and the sad blue face means they're big fucking babies who need to go rest for the day.
* Don't just run to your behest boards and send everyone out at once through the menu accessed by pushing A in front of it (you did know you could do that, right?). See who wants to go and who doesn't first. Green and orange icons in their speech bubbles means they're good to go, and the sad blue face means they're big babies who need to go rest for the day.


* If you post a high-level behest and only a couple people show up for it, don't freak ou - veryone else is out leveling up. Once in a while, you'll get some reckless dumbass who wants to take on a level 28 dungeon at level 2, so pay attention to who's asking to go and send them to grind if they're not up to snuff.
* If you post a high-level behest and only a couple people show up for it, don't freak ou - veryone else is out leveling up. Once in a while, you'll get some reckless dumbass who wants to take on a level 28 dungeon at level 2, so pay attention to who's asking to go and send them to grind if they're not up to snuff.
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* When you upgrade the stocks at adventurer shops, only the best equipment is listed. Don't worry, they still sell all the lower level stuff, you just can't see it for some reason.
* When you upgrade the stocks at adventurer shops, only the best equipment is listed. Don't worry, they still sell all the lower level stuff, you just can't see it for some reason.


* Materials quests (go get magicite/sword metal/armor plating, etc) are fucking tough. Yes, the material you're after is in a level 4 dungeon, but expect your level 20 dudes to have a hell of a time getting to it. They'll manage it eventually, though.
* Materials quests (go get magicite/sword metal/armor plating, etc) are tough. Yes, the material you're after is in a level 4 dungeon, but expect your level 20 dudes to have a hell of a time getting to it. They'll manage it eventually, though.


* The plot at times communicates some urgency ("Ohmygod, the enemy is at our doorstep! We must do something!"), but you can take as long as you like with things. I've played the hell out of this game and haven't come across any limit on the number of days you can play.
* The plot at times communicates some urgency ("Ohmygod, the enemy is at our doorstep! We must do something!"), but you can take as long as you like with things. I've played the hell out of this game and haven't come across any limit on the number of days you can play.