Final Fantasy XII: Difference between revisions

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= Original Version =
= Original Version =


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* The Chocobo Mark one in a snow map is invisible most of the time and elusive. You may remember him as a floating imp in FF4.
* The Chocobo Mark one in a snow map is invisible most of the time and elusive. You may remember him as a floating imp in FF4.


= The Zodiac Age Version =
= The Zodiac Age Version =
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* You must now pick a job for each character, and later you will have access to a second job.
* You must now pick a job for each character, and later you will have access to a second job.
* Every board has 4 mist charge spaces but only 3 can be bought so on some boards you will have to pick what to give up. Do not block yourself off from buying ninja blades 4 as shikari because you bought the first three mist charges on the board.


* Monks & Knights are well rounded; Bushi, Shikari, Forbreaker & Uhlan are melee damage dealers; Archer, Machinist, & Black Mage are range damage dealers; White Mage, Red Mage & Time Mage are support.
* Monks & Knights are well rounded; Bushi, Shikari, Forbreaker & Uhlan are melee damage dealers; Archer, Machinist, & Black Mage are range damage dealers; White Mage, Red Mage & Time Mage are support.
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* There are 7 Monographs in the game purchased in the bazaar. Monographs allow for rare loot to drop from different enemy types. Examine the hunt board 40 times and talk to these shopkeepers until it unlocks: Weapon, Armor, Magick
* There are 7 Monographs in the game purchased in the bazaar. Monographs allow for rare loot to drop from different enemy types. Examine the hunt board 40 times and talk to these shopkeepers until it unlocks: Weapon, Armor, Magick
* There are not as many missable items in the Zodiac Age version. Feel free to Google for the list, but none of them are as bad as "You can miss out on the ultimate weapon"


== Gear ==
== Gear ==