Fire Emblem: Three Houses: Difference between revisions

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## Difficulty
== Difficulty ==
* You can change difficulty to be lower than what you started with, but you can't move it up. Hard isn't actually that hard, and is honestly what I recommend for a new player and if its too much, you can always bump down to Normal, though such a reduction would be irreversible.
* You can change difficulty to be lower than what you started with, but you can't move it up. Hard isn't actually that hard, and is honestly what I recommend for a new player and if its too much, you can always bump down to Normal, though such a reduction would be irreversible.


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* If you play Classic, then characters that die (after you unlock Divine Pulse) will be "dead." They won't actually die in the narrative and will still show up from time to time when the story demands it, but they'll be unavailable for battle and you won't be able to get any supports for them. This includes students who die when being borrowed from another house. Casual just resurrects everybody at the end of a battle. If you're thinking Classic will be some emotional roller coaster where you tearfully say goodbye to your dear students... it's not that. It's just added challenge.
* If you play Classic, then characters that die (after you unlock Divine Pulse) will be "dead." They won't actually die in the narrative and will still show up from time to time when the story demands it, but they'll be unavailable for battle and you won't be able to get any supports for them. This includes students who die when being borrowed from another house. Casual just resurrects everybody at the end of a battle. If you're thinking Classic will be some emotional roller coaster where you tearfully say goodbye to your dear students... it's not that. It's just added challenge.


## Recruiting/Support
== Recruiting/Support ==
* Recruiting people from other houses has to do with a combination of your stats, skills and support level (Sylvain is free if you-'re playing as female Byleth). Having support level at B means that the person in question has a chance to randomly ask to join your class, but they may still refuse a direct request if your skills and stats aren't high enough. Ferdinand and Caspar cannot be brought up to support level B before the opportunity to recruit closes so you will have to invest in their required skills at least a little in order to recruit them.
* Recruiting people from other houses has to do with a combination of your stats, skills and support level (Sylvain is free if you-'re playing as female Byleth). Having support level at B means that the person in question has a chance to randomly ask to join your class, but they may still refuse a direct request if your skills and stats aren't high enough. Ferdinand and Caspar cannot be brought up to support level B before the opportunity to recruit closes so you will have to invest in their required skills at least a little in order to recruit them.


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* You can recruit everybody if you want to, but you don't need to and probably shouldn't. The maximum you can ever deploy in a battle is 12 units, and most of the time its only 10 or 11. If you do recruit everybody, then you should still pick out about 12 characters to actually focus on as the team members you'll use most often. Spreading your limited training points and battlefield XP opportunities to much more than that can hold your units back.
* You can recruit everybody if you want to, but you don't need to and probably shouldn't. The maximum you can ever deploy in a battle is 12 units, and most of the time its only 10 or 11. If you do recruit everybody, then you should still pick out about 12 characters to actually focus on as the team members you'll use most often. Spreading your limited training points and battlefield XP opportunities to much more than that can hold your units back.


## Battles
== Battles ==
* Some of the best weapons in the game require rare materials to forge or repair. The best way to acquire these materials is by totally breaking the shields of monsters (destroying all four squares of the shield). Area of effect gambits are extremely useful for this purpose. Battles named Monsters In X will often have a lot of monsters in them and can be a great source of materials. Specific types of monsters give specific materials. Mythril is one you're likely going to want more of in the late game, and the big birds give that if you break their shields.
* Some of the best weapons in the game require rare materials to forge or repair. The best way to acquire these materials is by totally breaking the shields of monsters (destroying all four squares of the shield). Area of effect gambits are extremely useful for this purpose. Battles named Monsters In X will often have a lot of monsters in them and can be a great source of materials. Specific types of monsters give specific materials. Mythril is one you're likely going to want more of in the late game, and the big birds give that if you break their shields.


* You can enter a battle and go to the map to check out what types of monsters are available and what kind of loot they carry in a map. If you don't like what you see, you can quit back to the battle selection screen without losing a battle point and choose something else.
* You can enter a battle and go to the map to check out what types of monsters are available and what kind of loot they carry in a map. If you don't like what you see, you can quit back to the battle selection screen without losing a battle point and choose something else.


## Training/Exploration
== Training/Exploration ==
* Gardening should be done whenever possible to get meal ingredients or flowers for gifts. The higher the yield, the rarer the ingredients you'll get and also the higher chance of obtaining a stat boost item. It's usually always worth it to do the best cultivation you have available unless you're totally broke.
* Gardening should be done whenever possible to get meal ingredients or flowers for gifts. The higher the yield, the rarer the ingredients you'll get and also the higher chance of obtaining a stat boost item. It's usually always worth it to do the best cultivation you have available unless you're totally broke.


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* You can change goals yourself in the training menu. Students will come up to you and ask to change goals. These requests are essentially random and can be ignored without consequence, especially if you already have training goals in mind for that character.
* You can change goals yourself in the training menu. Students will come up to you and ask to change goals. These requests are essentially random and can be ignored without consequence, especially if you already have training goals in mind for that character.


## Misc
== Misc ==
* Just because a weapon isn't the weapon one would normally use for their class doesn't mean they can't be useful with it. In particular, it can pay to have high strength melee characters have a bow available to them because they can still do good damage with it at range even if they don't have the archery-specific bonuses of the archer classes. Equipment's weight only counts against a unit's attack speed if its equipped, so having spare weapons on hand doesn't hurt.
* Just because a weapon isn't the weapon one would normally use for their class doesn't mean they can't be useful with it. In particular, it can pay to have high strength melee characters have a bow available to them because they can still do good damage with it at range even if they don't have the archery-specific bonuses of the archer classes. Equipment's weight only counts against a unit's attack speed if its equipped, so having spare weapons on hand doesn't hurt.