Ghostwire: Tokyo

From Before I Play
Revision as of 09:12, 18 June 2022 by Ahobday (talk | contribs) (Created page with "* Trader Nekomata have quite a few features that are never described. They are fast travel points, and their map icons will show a checkmark if you have an item they want. Also, talking to them opens up the trading menu, but each one also has their own shop through which they sell music, photo poses, clothes, and either KK Notes or Magatama for a premium. * Don't ignore dogs and cats. If you pet a dog they will follow you around for a while and bark if there are Visitor...")
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  • Trader Nekomata have quite a few features that are never described. They are fast travel points, and their map icons will show a checkmark if you have an item they want. Also, talking to them opens up the trading menu, but each one also has their own shop through which they sell music, photo poses, clothes, and either KK Notes or Magatama for a premium.
  • Don't ignore dogs and cats. If you pet a dog they will follow you around for a while and bark if there are Visitors nearby. Feeding a dog will have them track down and dig up some nearby money, and is always a huge return on investment in dog food. Most cats will give hints about nearby tanuki when you read their thoughts.
  • Visitors that are preoccupied with sealing a soul cube/attacking a yokai you need to defend are vulnerable to backstabs.
  • Don't sleep on talismans. The stun talisman allows you to get free backstabs in a wide area, and the exposure talisman both lowers the threshold for exposing a core as well as dealing hefty damage on its own. Throwing down a couple of those is an excellent panic button and will instantly turn a fight in your favor.
  • Food is separated into normal and nether varieties rated from one to three stars. Nether food will give you some kind of bonus but heals a little less, and the number of stars determines how much the food heals. Your quick consumable is shown under your health bar and you can tap to cycle it to a different one. Make sure you have three-star food at the ready if you're anticipating a big fight.
  • Once you unlock the ability to summon tengu, you activate it by zoom-aiming at the edge of a rooftop. You may have to wiggle around a little - there's a very specific range at which it works, and it won't work at all on angled rooftops.
  • Perfect blocking is way more useful than it seems. The game only tells you it fully negates damage and you can upgrade it to generate ether, but it also greatly boosts the damage of your next attack and can reflect thrown projectiles back to the source.
  • If you're fighting multiple weak enemies (flying sheets, umbrella guys, students eventually) you can expose multiple cores then steal them all at once. Setting up a chain like this is much safer than going for the core immediately every time.
  • The bow deals extra damage when you aren't detected.
  • Don't sweat timed cubes. They will respawn eventually.
  • In instances where you are separated from KK, you can still do sneak attacks. This is usually not a great idea since those sections are set up for you to just sneak away and get the hell out of dodge, but there is one specific instance where this is incredibly valuable knowledge and most players I've seen don't seem to realize it. Specific spoiler: You can sneak attack the giant cat woman boss.
  • There are only six hand symbols in the game, and you can usually tell after the third stroke which one it's going to be. You can interrupt the pattern at any time to go ahead and get it over with. You can also just instantly mess it up and then have KK do it, there's no penalty for doing so other than him getting a bit snappy with you.
  • Get caught by the parade at least once.