Jade Empire: Difference between revisions

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* Talk to your companions after each major mission. They usually have something new to say, and if you miss too many, you may not have enough triggers left to actually get to the end of certain dialogue chains.
* Talk to your companions after each major mission. They usually have something new to say, and if you miss too many, you may not have enough triggers left to actually get to the end of certain dialogue chains.
* You get enough point to max about 4 lines through the game, so pick carefully. You can skip some of it (f.inst Support styles never do damage unless you burn Chi, so putting points in Chi Damage is mostly wasted), so you don't have to max all three attributes to get the most out of a style.


* Transformation styles can be very overpowered, especially if you sink points into them early. I tend to avoid them because they do take away much of the challenge of fights.
* Transformation styles can be very overpowered, especially if you sink points into them early. I tend to avoid them because they do take away much of the challenge of fights.


* You can influence some of your companions to take either an Open Palm or Closed Palm view of the world, regardless of their natural inclination. You have to reinforce this attitude through dialogue, and some of it requires you pass a speech check.
* You can influence some of your companions to take either an Open Palm or Closed Palm view of the world, regardless of their natural inclination. You have to reinforce this attitude through dialogue, and some of it requires you pass a speech check.
* Stones that give bonuses to major stats (Body, Mind, Spirit) are a much better choice than those that only add to minor stats (Charm, Intimidate, Intuition), because the bonuses also increase the derived stats.


* You get enough points during a game to fully max about 4 or 5 styles/weapons/etc, but you can save a bit by skipping Chi Damage for Support styles: that one only applies when you activate the drain chi for extra damage ability, and most of the time you want to save your chi for either magic styles or healing.  
* You get enough points during a game to fully max about 4 or 5 styles/weapons/etc, but you can save a bit by skipping Chi Damage for Support styles: that one only applies when you activate the drain chi for extra damage ability, and most of the time you want to save your chi for either magic styles or healing.  
* Transformation styles can be really powerful, to the point of making the game trivial and boring. They can be useful to keep in mind for rough spots, but start of powerful enough that you don't really need to invest point in them.


* Stones that improve major stats (Body, Mind, Spirit) are usually preferable to those at affect minors, since they also boost the associated minors. The exception are those with special effects, which is more a late-game thing, and a few that give quite considerable boosts to speech skills.  
* Stones that improve major stats (Body, Mind, Spirit) are usually preferable to those at affect minors, since they also boost the associated minors. The exception are those with special effects, which is more a late-game thing, and a few that give quite considerable boosts to speech skills.  
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* Flip all the time in combat. Enemies can do a lot of damage if you're not paying attention.
* Flip all the time in combat. Enemies can do a lot of damage if you're not paying attention.
* Black Whirlwind is a cool dude and you should talk to him all the time.


[[Category:Games]]
[[Category:Games]]