Metroid Prime 2: Difference between revisions

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* One nice thing about the ammo system is that, unlike most power-ups, the light/dark ammo will automatically be pulled towards you as if you were using the charge beam. There are also countless respawning containers everywhere in the world. Keeping that in mind, it should be very easy to keep your ammo full while running around the map without even having to slow down. That also means you shouldn't be afraid to use your light/dark ammo on normal enemies.
* One nice thing about the ammo system is that, unlike most power-ups, the light/dark ammo will automatically be pulled towards you as if you were using the charge beam. There are also countless respawning containers everywhere in the world. Keeping that in mind, it should be very easy to keep your ammo full while running around the map without even having to slow down. That also means you shouldn't be afraid to use your light/dark ammo on normal enemies.


* The crates might seem useless/empty at first, but they actually give you the things (energy/ammo/missiles) you lack most at the moment, and shooting small crates with light/dark beam is a great way to get opposite-color ammo quickly and safely.
* Crates might seem useless/empty at first, but they actually give you the things (energy/ammo/missiles) you lack most at the moment, and shooting small crates with light/dark beam is a great way to get opposite-color ammo quickly and safely.


[[Category:Games]]
[[Category:Games]]
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