Monster Hunter: World: Difference between revisions

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* Don't treat it like Dark Souls, treat it like a rhythm game. The game isn't very fast-paced, careful positioning and aim are far more important than quick reflexes. Locational damage matters in a big way, so know where you want to hit and use an attack with a swing arc that will hit the right area.
* There is effectively no penalty for death. Dying dumps you back in camp with nothing lost. Quests have limited "lives" and if you die that many times, you'll have to restart.
* Explore everything. The zones are big, layered and full of secret nooks and crannies that can and will have resources you need to upgrade your equipment.
* "Investigations" are selected from the trio on the platform in the Tradeyard. To start the Investigation, select it as a quest from the quest board. Investigations are your friend, they will give you money, monster parts and many other rewards in addition to anything you get just from the hunt itself.
* Capturing requires at least two Tranq Bombs and a Trap. If you take a Capture Investigation, you will get these for free from your in-mission equipment box. Try to max out your tracking level by examining monster trails in-mission. At the maximum level, the map icon will show a little skull on the monster icon when it is weak enough to capture. This is important, because killing a monster during a capture mission is an instant fail.
* Try to progress through the story quests quickly, your maximum equipment level is capped by game progress. They're quick and mostly very forgiving. Once you have unlocked the major zones, you can start worrying about optimizing your equipment.
* Try out the different weapon types before you commit. Most people tend to use bow as a secondary since it's very useful against certain hunts.
* Try out the different weapon types before you commit. Most people tend to use bow as a secondary since it's very useful against certain hunts.