NEO Scavenger: Difference between revisions

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'''Character Creation'''
==Character Creation==


- Character creation is a huge deal. Trapping is almost mandatory, as it lets you make friction fires. Heat and boiled (clean) water are two of the most crucial resources in the game.
- Character creation is a huge deal. Trapping is almost mandatory, as it lets you make friction fires. Heat and boiled (clean) water are two of the most crucial resources in the game.
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- Myopia is a fairly harmless flaw, and you can get it removed for a chunk of money later (at the same place where you can buy Eagle Eye). The Metabolism flaw also slightly increases healing rate, which makes it worth considering if you find yourself killed more often than starving/dehydrating to death.
- Myopia is a fairly harmless flaw, and you can get it removed for a chunk of money later (at the same place where you can buy Eagle Eye). The Metabolism flaw also slightly increases healing rate, which makes it worth considering if you find yourself killed more often than starving/dehydrating to death.


'''Survival'''
==Survival==


- Early survival is heavily RNG-dependent. If it starts out freezing and your initial scavenging turns up nothing, you're probably going to die of hypothermia and there's nothing you can do about it.
- Early survival is heavily RNG-dependent. If it starts out freezing and your initial scavenging turns up nothing, you're probably going to die of hypothermia and there's nothing you can do about it.
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- Your first long-term goal is to head toward the Glow. The Glow is the single best "base" in the game, so long as you're not dumb enough to mess with the guards. Scavenge as much as you can along the way but getting to the southeast corner of the map is your first real priority.
- Your first long-term goal is to head toward the Glow. The Glow is the single best "base" in the game, so long as you're not dumb enough to mess with the guards. Scavenge as much as you can along the way but getting to the southeast corner of the map is your first real priority.


'''Combat'''
==Combat==


- Combat is generally something to be avoided, but picking a combat skill is useful as it'll allow you to make a broad spear, which is probably the best all-around melee weapon, with great damage and a range of 3, while also being very cheap in resources. Melee dominates in the early game, but once you get access to guns later on Missile is very powerful.
- Combat is generally something to be avoided, but picking a combat skill is useful as it'll allow you to make a broad spear, which is probably the best all-around melee weapon, with great damage and a range of 3, while also being very cheap in resources. Melee dominates in the early game, but once you get access to guns later on Missile is very powerful.
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'''**SPOILERS BELOW**'''
==SPOILERS BELOW==
 
'''*CIA Document Mode begins now. You can play just fine without any of these tips, and in fact, probably should. Discovering this stuff can be half the fun.*'''


'''CIA Document Mode begins now. You can play just fine without any of these tips, and in fact, probably should. Discovering this stuff can be half the fun.'''