NEO Scavenger: Difference between revisions

m
Missile => Ranged
m (Missile => Ranged)
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==Combat==
==Combat==


- Combat is generally something to be avoided, but picking a combat skill is useful as it'll allow you to make a broad spear, which is probably the best all-around melee weapon, with great damage and a range of 3, while also being very cheap in resources. Melee dominates in the early game, but once you get access to guns later on Missile is very powerful.
- Combat is generally something to be avoided, but picking a combat skill is useful as it'll allow you to make a broad spear, which is probably the best all-around melee weapon, with great damage and a range of 3, while also being very cheap in resources. Melee dominates in the early game, but once you get access to guns later on Ranged is very powerful.


- Ranged is also very powerful with even a simple sling, but ammo weight/size can become an issue if you don't have some very good containers for it all.
- Ranged is also very powerful with even a simple sling, but ammo weight/size can become an issue if you don't have some very good containers for it all.
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- Don't be afraid to avoid/flee from fights, especially when your enemy has a better weapon than you, or outnumbers you. "There are old scavengers, and there are bold scavengers, but there are very few old, bold scavengers."
- Don't be afraid to avoid/flee from fights, especially when your enemy has a better weapon than you, or outnumbers you. "There are old scavengers, and there are bold scavengers, but there are very few old, bold scavengers."


- If you do get into combat, never attack an enemy unless they're Vulnerable, stunned, prone, etc. Getting hit is really bad so being very defensive (dodging, parrying, etc) is your best bet. Flurry attacks are also usually not worth it since you lose a turn. Missile ambush attacks when hidden are ridiculously powerful--even a mere sling stone will wreck an unsuspecting enemy. But you need Missile and Hiding skill to make the best use of that.
- If you do get into combat, never attack an enemy unless they're Vulnerable, stunned, prone, etc. Getting hit is really bad so being very defensive (dodging, parrying, etc) is your best bet. Flurry attacks are also usually not worth it since you lose a turn. Missile ambush attacks when hidden are ridiculously powerful--even a mere sling stone will wreck an unsuspecting enemy. But you need Ranged and Hiding skill to make the best use of that.


- Certain skills also give you more combat options, which generally serve as better ways to make enemies Vulnerable.
- Certain skills also give you more combat options, which generally serve as better ways to make enemies Vulnerable.
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