One Finger Death Punch: Difference between revisions

no edit summary
(Created page with "- Resist the urge to restart a level every time you do less than perfectly. The game dynamically adjusts the difficulty, so if you make it think you're perfectly acing all the...")
 
No edit summary
Line 16: Line 16:


- The higher difficulties increase the speed the game plays at, and the minimum it will drop down to if you're doing poorly. It doesn't actually change any of the enemies' placements.
- The higher difficulties increase the speed the game plays at, and the minimum it will drop down to if you're doing poorly. It doesn't actually change any of the enemies' placements.
- Any skills you get on a lower difficulty carry over to higher difficulties. Grab everything on Student difficulty even if you don't think you'll use it.


[[Category:Games]]
[[Category:Games]]