One Finger Death Punch: Difference between revisions

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* Just go with the flow. The game is a simple and elegant timewaster, and there's nothing you can lose permanently, so just play it naturally without worrying about perfect scores or whatever. You can always go back later.
* Just go with the flow. The game is a simple and elegant timewaster, and there's nothing you can lose permanently, so just play it naturally without worrying about perfect scores or whatever. You can always go back later.


* Achievements aren't tracked while you're offline, so if you play while offline, you'll have to go back and redo any achievement-triggering things you did, once you're online.
* Achievements aren't tracked while you're offline, so if you play while offline, you'll have to go back and redo any achievement-triggering things you did once you're online.


* Some of the achievements are just about humanly impossible (especially the high-kill-count Survivor ones, especially especially the ones for No Luca No mode.)
* Some of the achievements are just about humanly impossible (especially the high-kill-count Survivor ones, especially especially the ones for No Luca No mode.)
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