Payday 2: Difference between revisions

128 bytes added ,  19 June 2017
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== Specific Heists ==
== Specific Heists ==
- Expect to get lost in the Alesso, Murky Station, and Goat Heist maps during your first few runs- they are complex and weirdly laid out.
- Beware: wide open spaces and bad firing lines make Goat Heist and Lab Rats much harder than most other heists.


- If your group's playing Shadow Raid and you're lousy at stealth, haul bags back to the van. Hug the fence and crouch.
- If your group's playing Shadow Raid and you're lousy at stealth, haul bags back to the van. Hug the fence and crouch.
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- Don't smash cases in Diamond Store until you disable the alarms. You do that by getting a keycard off the manager, or off a desk, and using it in a slot upstairs.
- Don't smash cases in Diamond Store until you disable the alarms. You do that by getting a keycard off the manager, or off a desk, and using it in a slot upstairs.


- Day 1 of Rats, or the Cook Off heist, uses a specific system of callouts for ingredients. Bain will say an ingredient, pause, and then say something else. If he corrects himself, the second ingredient he mentions is the right one. If he says ''anything else'' ("I'm 51% sure", for instance), the first ingredient was correct.  
- Day 1 of Rats, Lab Rats and the Cook Off heist, use a specific system of callouts for ingredients. Bain will say an ingredient, pause, and then say something else. If he corrects himself, the second ingredient he mentions is the right one. If he says ''anything else'' ("I'm 51% sure", for instance), the first ingredient was correct.  


- Non-Rats/Cook Off meth cook sequence is exactly the same, every time (Muriatic > Caustic > Hydrogen). It's written on the whiteboard above the caustic soda's table, if you forget.
- The non-Rats/Cook Off meth cook sequence is exactly the same, every time (Muriatic > Caustic > Hydrogen). It's written on the whiteboard above the caustic soda's table, if you forget.


- When doing a stealth Bank Heist, or in Firestarter day 3, shoot the tellers and guard the panic button in the back hall with extreme prejudice. ECMs don't turn these off, and civilians can and will go right for them.
- When doing a stealth Bank Heist, shoot the tellers and guard the panic button in the back hall with extreme prejudice. ECMs don't turn these off, and civilians can and will go right for them.


- In Hoxton Breakout Day 2, save a keycard for the door leading to the escape.
- In Hoxton Breakout Day 2, save a keycard for the door leading to the escape.
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- Yes, the motorcycles in Biker Heist Day 1 handle that badly. Their hitbox is much, much larger than it looks.
- Yes, the motorcycles in Biker Heist Day 1 handle that badly. Their hitbox is much, much larger than it looks.


- Beware: wide open spaces and bad firing lines make Goat Heist and Lab Rats much harder than most other heists.


[[Category:Games]]
[[Category:Games]]
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