Payday 2: Difference between revisions

198 bytes added ,  19 June 2017
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- Difficulties above Overkill start to require in-depth game knowledge, a lot of skill, progress unlocking better equipment and/or a higher level.
- Difficulties above Overkill start to require in-depth game knowledge, a lot of skill, progress unlocking better equipment and/or a higher level.
- One Down, when played loud, is the difficulty for crazy idiot masochists. It's not remotely fun, and should only be done if you're a completionist. If you give it a pass, you're not missing out.


- Always mark special units, guards and cameras by hitting F while looking at them. Not only does it let you see them everywhere, but it warns your team about them too.
- Always mark special units, guards and cameras by hitting F while looking at them. Not only does it let you see them everywhere, but it warns your team about them too.
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