Persona: Difference between revisions

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* The PSP version adds three difficulty modes. The layout of the dungeons is unchanged but the encounter rate has been decreased tremendously and there are more save points + a quick save feature since it's a handheld game and all.
* The PSP version adds three difficulty modes. The layout of the dungeons is unchanged but the encounter rate has been decreased tremendously and there are more save points + a quick save feature since it's a handheld game and all.
* To unlock Reiji as a playable character there a 6 steps you need to take before entering the hospital and 3 after, miss any of them and you'll be locked out of him ever joining your team. He's also only available in the SEBEC route.
* The choices that affect your ability to unlock your ultimate personas start very early on.
* Demon contact is not consistent. One time an interaction may make them angry but next time it might make them happy. The demons do have preferences, it's just a random chance it'll have a different response than normal.


[[Category:Games]]
[[Category:Games]]