Potionomics: Difference between revisions

75 bytes removed ,  14 November 2022
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(Created page with "* The End Turn button will always display the exact number of turns you will lose, if the customer is going to remove additional turns it will update to reflect that total. No maths required. * With Customer Requests, pay attention to not only the potion quality requested but the sensations needed (i.e. good taste, good looks). These are the minimum requirements. * If you need to buy ingredients to fulfill a customer request then you're likely to lose money on it, only...")
 
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* If you need to buy ingredients to fulfill a customer request then you're likely to lose money on it, only taking requests from named characters in these cases is the best bet as completing it will increase your relationship with them.
* If you need to buy ingredients to fulfill a customer request then you're likely to lose money on it, only taking requests from named characters in these cases is the best bet as completing it will increase your relationship with them.


* Enchantments apply to existing potions as well as ingredients, potions brewed under the effects of an enchantment will not retain the bonuses.
* Enchantments apply to existing potions as well as ingredients, potions brewed under the effects of an enchantment will not retain the bonuses.
 
* Enchantments will not satisfy the requirements for a customer request.


* You technically only need two good potions to win each competition, it's a best out of three situation.
* You technically only need two good potions to win each competition, it's a best out of three situation.