Race Driver: GRID: Difference between revisions

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* You can't have difference sponsors on your car and your teammate's car, so consider carefully whether it makes sense to have sponsors that demand, for example, a first-place finish, because only one of you is getting it.
* You can't have difference sponsors on your car and your teammate's car, so consider carefully whether it makes sense to have sponsors that demand, for example, a first-place finish, because only one of you is getting it.


* Be careful when you're using your Instant Replay that you back up far enough to allow you to avoid the crash. When you restart from a point in the past, I don't think you can rewind past that point with a subsequent use of Instant Replay TEMPORARYDASHCHARACTER so if you get stuck, you're fucked.
* Be careful when you're using your Instant Replay that you back up far enough to allow you to avoid the crash. When you restart from a point in the past, I don't think you can rewind past that point with a subsequent use of Instant Replay - so if you get stuck, you're fucked.


* The physics are unrealistic, but largely consistent. The good thing is that you can learn how to drive the cars and do cool shit with them. The bad thing is that you don't get good with them by expecting them to behave like real cars.
* The physics are unrealistic, but largely consistent. The good thing is that you can learn how to drive the cars and do cool shit with them. The bad thing is that you don't get good with them by expecting them to behave like real cars.


[[Category:Games]]
[[Category:Games]]