Rebel Galaxy

From Before I Play
Revision as of 22:22, 26 February 2016 by Ahobday (talk | contribs) (Created page with "- Grab yourself a wingman from any bar ASAP, they make a huge difference early on. - Get out of the starter system as soon as you can, loot and quest rewards are way better...")
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- Grab yourself a wingman from any bar ASAP, they make a huge difference early on.

- Get out of the starter system as soon as you can, loot and quest rewards are way better from the second system on.

- The galaxy is randomly generated so planets won't be the same between different playthroughs.

- Enemy difficulty is based off your highest equipped ship gear, so having 1 mk3 weapon and everything else mk2 will make things harder for you, upgrade stuff evenly

- Upgrading your equipment makes a bigger difference than a bigger ship. The starter you should leave ASAP but focus on filling out your equipment slots before getting a bigger ship.

- Blockade missions are toughest but give the greatest payouts. You'll have to outfit your ship in specific ways to be able to break through blockades but once you figure something that works for you it has the fastest payouts of any mission type.

- You can set your wingman/individual weapons to fire at only certain kinds of targets. Remember there is a difference between autolocking and manually locking onto things (mainly, if you set a weapon to fire on your locked target only, it won't fire on the auto, or softlock).