RimWorld: Difference between revisions

18 bytes added ,  1 October 2020
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* Make perimeter walls with only one entrance, at least for early game raids the enemies will only go for the entrance and you can funnel them in.
* Make perimeter walls with only one entrance, at least for early game raids the enemies will only go for the entrance and you can funnel them in.
** Don't worry too much about 'future-proofing' your walls/leaving yourself room to expand, you can always deconstruct them and reuse the materials later.
** Don't worry too much about 'future-proofing' your walls by giving yourself huge amounts of room to expand, you can always deconstruct them and reuse the materials later.


* The little automated gun emplacements aren't that strong, but enemies prioritize them so not only does it help control the places your enemies attack, it keeps your colonists alive a little longer.
* The little automated gun emplacements aren't that strong, but enemies prioritize them so not only does it help control the places your enemies attack, it keeps your colonists alive a little longer.
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