S.T.A.L.K.E.R.: Shadow Of Chernobyl: Difference between revisions

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* You probably shouldn't equip artifacts that increase your radiation until you equip artifacts that reduce your radiation. If you have positive radiation, it will slowly kill you. Negative radiation will increase your resistance to radiation in the environment.
* You probably shouldn't equip artifacts that increase your radiation until you equip artifacts that reduce your radiation. If you have positive radiation, it will slowly kill you. Negative radiation will increase your resistance to radiation in the environment.
* Artifacts that increase your "health" really only increase health regeneration.


* You can press M to view the map much more efficiently than pressing P to simply bring up the PDA. By pressing P, though, you will be shown all your current quests and can double click on the one you want the minimap to point you to.
* You can press M to view the map much more efficiently than pressing P to simply bring up the PDA. By pressing P, though, you will be shown all your current quests and can double click on the one you want the minimap to point you to.
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* On actual game-related advice, do plenty of side quests. Anything involving Strelok is pretty much mandatory to get the best ending. There's also one mission you'll come across involving zombies, a psychic headset and a scientist you have to escort. Reaching a certain point triggers a cutscene, which unfortunately won't stop the zombies killing the escort. Make sure to clear everything around you before advancing through the area. If he dies anyway, see the first paragraph!
* On actual game-related advice, do plenty of side quests. Anything involving Strelok is pretty much mandatory to get the best ending. There's also one mission you'll come across involving zombies, a psychic headset and a scientist you have to escort. Reaching a certain point triggers a cutscene, which unfortunately won't stop the zombies killing the escort. Make sure to clear everything around you before advancing through the area. If he dies anyway, see the first paragraph!


* When you enter the Wild Territory and talk to the scientist there, starting the dialog spawns a bunch of enemies, and finishing the dialog "properly" has the scientist run forward to face-tank them. This is probably the only NPC whose death will make the game appreciably more difficult for you, so exploit the systems just a bit in this instance - once you talk to the scientist, enter the barter window and exit the dialog from there.  
* When you enter the Wild Territory and talk to the scientist there, starting the dialog spawns a bunch of enemies, and finishing the dialog "properly" has the scientist run forward to face-tank them. This is probably the only NPC whose death will make the game appreciably more difficult for you, so exploit the systems just a bit in this instance - once you talk to the scientist, enter the barter window, exit the dialog from there and clear out the newly spawned mercs.  


[[Category:Games]]
[[Category:Games]]