Saints Row 2: Difference between revisions

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* If you find the story missions difficult, consider doing the missions that reward you with infinite ammo for certain guns (Fuzz in the Projects and Drug Trafficking in the Airport are two good ones for starts, giving you infinite pistol and SMG ammo, respectively). Another good early activity to do, if you're finding things tough, is the Snatch mission in Chinatown, which ultimately rewards you with 3x health regeneration (and which is trivially easy if you've stolen the APC).
* If you find the story missions difficult, consider doing the missions that reward you with infinite ammo for certain guns (Fuzz in the Projects and Drug Trafficking in the Airport are two good ones for starts, giving you infinite pistol and SMG ammo, respectively). Another good early activity to do, if you're finding things tough, is the Snatch mission in Chinatown, which ultimately rewards you with 3x health regeneration (and which is trivially easy if you've stolen the APC).


* Do the Hitman side-mission. Infinite rifle ammo applies to the huge .50 caliber sniper rifle you get later on, as well as all the assault rifles. Infinite .50 ammo will turn you into a force of nature. Also, Escort fucking sucks, but having free vehicles delivered from your garage to wherever you are is well worth the effort.
* Do the Hitman side-mission. Infinite rifle ammo applies to the huge .50 caliber sniper rifle you get later on, as well as all the assault rifles. Infinite .50 ammo will turn you into a force of nature. Also, Escort sucks, but having free vehicles delivered from your garage to wherever you are is well worth the effort.


* Do the Sons of Samedi missions first. IF you save them for last, the game gets very, very difficult.
* Do the Sons of Samedi missions first. IF you save them for last, the game gets very, very difficult.


[[Category:Games]]
[[Category:Games]]