Sekiro: Shadows Die Twice: Difference between revisions

no edit summary
mNo edit summary
No edit summary
Line 16: Line 16:


* Almost everything in the game can be Deflected (parried). It's better to time your Deflects a bit too early rather than a bit too late as the window is relatively lenient and being too quick means you'll still at least block any normal attacks.
* Almost everything in the game can be Deflected (parried). It's better to time your Deflects a bit too early rather than a bit too late as the window is relatively lenient and being too quick means you'll still at least block any normal attacks.
* The mikiri counter can be used on any big thrust attack, not just ones involving weapons. About to eat a spinning side kick to the chest? Mikiri his leg.


* Keep on the offensive! Sekiro is a game about keeping up a relentless attack and deflecting enemy hits inbetween your own strikes without letting your foes regain their Posture. Playing overly defensively will generally only make things more difficult and make fights take much longer than they have to.
* Keep on the offensive! Sekiro is a game about keeping up a relentless attack and deflecting enemy hits inbetween your own strikes without letting your foes regain their Posture. Playing overly defensively will generally only make things more difficult and make fights take much longer than they have to.