Shin Megami Tensei: Digital Devil Saga: Difference between revisions

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- It's really counterintuitive, and can definitely come back to bite you in the ass if you don't plan ahead, especially in DDS2, though in 1 you still see a bunch of it.
- It's really counterintuitive, and can definitely come back to bite you in the ass if you don't plan ahead, especially in DDS2, though in 1 you still see a bunch of it.


- The most important thing to do is to take every character down the elemental nuke tree opposite of their alignmen - he one they're weak against. So, Agi for Serph, Zio for Gale, Zan for Argilla, etc. This is because, at the end of those trees is the skill that lets you null that element, which saves an immense amount of hassle, especially if you beeline for them.
- The most important thing to do is to take every character down the elemental nuke tree opposite of their alignmen TEMPORARY-DASH-CHARACTER he one they're weak against. So, Agi for Serph, Zio for Gale, Zan for Argilla, etc. This is because, at the end of those trees is the skill that lets you null that element, which saves an immense amount of hassle, especially if you beeline for them.


- To keep things simple, just use Argilla and Gale, as soon as you get him, and don't bother with Heat or Cielo. You have to use Cielo for one dungeon, but it's an easy one, and if you keep your skills broad enough on Gale and Serph, you'll be fine, and can switch him out for the boss anyway.
- To keep things simple, just use Argilla and Gale, as soon as you get him, and don't bother with Heat or Cielo. You have to use Cielo for one dungeon, but it's an easy one, and if you keep your skills broad enough on Gale and Serph, you'll be fine, and can switch him out for the boss anyway.