Skies of Arcadia: Difference between revisions

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* Bring torpedoes on your ship, they're good for helping to stack damage during rounds where the enemy is open. They can be fired by anyone, but your regular cannons should be fired by your physical attackers.
* Bring torpedoes on your ship, they're good for helping to stack damage during rounds where the enemy is open. They can be fired by anyone, but your regular cannons should be fired by your physical attackers.
* Before you land in the town of Maramba, stop back at Sailor's Island to buy and equip a secondary cannon, it's extremely useful for a fight coming up and you won't get another opportunity to buy one until after.
* You can use healing magic during ship battles.


* Save before fighting the bounties (they'll ask if you're ready before the combat triggers), they're generally the hardest fights in the game.
* Save before fighting the bounties (they'll ask if you're ready before the combat triggers), they're generally the hardest fights in the game.
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* The game is a bit slow to start, but really opens up once Drachma joins the party.
* The game is a bit slow to start, but really opens up once Drachma joins the party.
* The best loadout for your ship is one Main Cannon, One Subcannon, Two Torpedoes. Bring them all to bear in one big meaty turn of damage
* You get another ship later in the game, but any captain's stripes you apply to your earlier ship will carry over to the next ship. There's no reason to save them.
* Don't run from battles if you can, because every time you runaway it reduces your ranking towards Vyse the Cowardly. If you plan to try and acheive one of the challenging titles, running away will make it literally impossible to do.


[[category:games]]
[[category:games]]