Shadowrun Returns: Difference between revisions

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== Dragonfall ==
= Dragonfall =


- The pregenerated builds are solid embodiments of the main "classes" but the system is essentially classless. Study each one in the second "finishing points" screen to get an idea of what attributes/skills are important.
- The pregenerated builds are solid embodiments of the main "classes" but the system is essentially classless. Study each one in the second "finishing points" screen to get an idea of what attributes/skills are important.
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- Even for Magic-using classes, there is a cyberware item that costs 0 Essence and <div class="spoiler">semi-replicates Glory's ability</div> that doesn't affect your cooldowns so don't forget to keep checking with the clinic.
- Even for Magic-using classes, there is a cyberware item that costs 0 Essence and <div class="spoiler">semi-replicates Glory's ability</div> that doesn't affect your cooldowns so don't forget to keep checking with the clinic.


== Hong Kong ==
= Hong Kong =


- Unlike Dragonfall, any items you give your party members before / during a mission will disappear into the ether once the mission is done.
- Unlike Dragonfall, any items you give your party members before / during a mission will disappear into the ether once the mission is done.
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- The Shiawase Loader arm automatically throws back any grenades that land near you. Useful, but: you need strength to throw grenades accurately, arm cyberware slots have a lot of other neat choices, and Duncan has this as an upgrade option.  
- The Shiawase Loader arm automatically throws back any grenades that land near you. Useful, but: you need strength to throw grenades accurately, arm cyberware slots have a lot of other neat choices, and Duncan has this as an upgrade option.  


=Companion specialization notes:=
==Companion specialization notes:==


Duncan: the tier 6 Magnet arm (catch and throw back grenades) is straight up silly overpowered. Cluster in groups, bait grenades, profit.  
Duncan: the tier 6 Magnet arm (catch and throw back grenades) is straight up silly overpowered. Cluster in groups, bait grenades, profit.  

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