Conquest of Elysium 4: Difference between revisions

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(Created page with "==General Advice== * Dawn of a New Empire is the most balanced society start. Others will disproportionately favor/disfavor some factions pretty heavily. Fallen Empire is pai...")
 
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* Dawn of a New Empire is the most balanced society start. Others will disproportionately favor/disfavor some factions pretty heavily. Fallen Empire is pain.
* Dawn of a New Empire is the most balanced society start. Others will disproportionately favor/disfavor some factions pretty heavily. Fallen Empire is pain.
* Not all factions are created equally. Weaker factions include the Markgraf, Enchanter, and Pale One.
* Not all factions are created equally. Weaker factions include the Markgraf, Enchanter, and Pale One.
* Commanders are your lifeblood. You cannot move armies without them. Have redundant commanders so you can temporary split up forces to capture more sites.
* Safeguard commanders, they are your lifeblood and you cannot move armies without them.
* Have redundant commanders so you can temporary split up forces to capture more sites.
* When taking independent sites, err on the side of overpowering force. You can always come back with a stronger army later.
* When taking independent sites, err on the side of overpowering force. You can always come back with a stronger army later.
* Battles play out entirely without your input. All you can control is your force composition and what spells your casters have memorized at the time.
* Battles play out entirely without your input. All you can control is your force composition and what spells your casters have memorized at the time.
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