Neverwinter Nights 2: Difference between revisions
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* If you make a spellcaster, the 'Spellcasting Prodigy' feat only available at level 1 is amongst the best feats in the game, essentially acting as free +2 to your primary spellcasting stat(s) for casting purposes. | * If you make a spellcaster, the 'Spellcasting Prodigy' feat only available at level 1 is amongst the best feats in the game, essentially acting as free +2 to your primary spellcasting stat(s) for casting purposes. | ||
== Storm of Zehir == | |||
* Try to make your group of four as diverse as possible. Covering as many different skills and alignments as you can will let you get the most out of the expansion. | |||
* You will almost definitely want to have a Ranger in your group as the previously weak skills such as Survival and Spot are extremely important in traveling the world map in SoZ. You'll want a combination of at least Survival, Search, Hide and Spot on the character doing the traveling. | |||
* Extra goodies on the map are often located near each other, so when you spot something with a skill check try cycling through your party members (while unpaused) to see if their skills can discover more stuff. | |||
* Don't sweat the trading system too much in the first half of the game. You can make practically infinite money in the second half by creating and upgrading trade caravans and exchanging the Trade Bars you earn for gold (which you should then spend on upgrading and creating more caravans to make even more money). | |||
* You can find a certain "friend" from Mask of the Betrayer somewhere on the Samarach map to whom you can feed extra companions you've no use for in exchange for experience and stat boosts. Doing this requires having at least on Evil party member, and they obviously won't get an ending slide. | |||
[[Category:Games]] | [[Category:Games]] |