Dragon Quest IX: Sentinels of the Starry Skies: Difference between revisions

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* Yeah the game rewards specialization, as the better techniques are mostly available later in the tree. However you can get so many skillpoints (and the game is so easy) that it doesn't really matter all that much. There are a few useful low-tier techniques. So if you want Metal Slash, for example, on several characters, it really doesn't hurt you all that much to put a few points into swords. On the whole though it's probably best not to spread yourself too thin.
* Yeah the game rewards specialization, as the better techniques are mostly available later in the tree. However you can get so many skillpoints (and the game is so easy) that it doesn't really matter all that much. There are a few useful low-tier techniques. So if you want Metal Slash, for example, on several characters, it really doesn't hurt you all that much to put a few points into swords. On the whole though it's probably best not to spread yourself too thin.


* The non weapon skills stay with you forever - technically, all skills (as opposed to the spells you get with experience levels) stay with you forever - making them a great place to put your first skillpoints, since they have stat bonuses not tied to your current weapon.
* The non weapon skills stay with you forever TEMPORARY-DASH-CHARACTER technically, all skills (as opposed to the spells you get with experience levels) stay with you forever TEMPORARY-DASH-CHARACTER making them a great place to put your first skillpoints, since they have stat bonuses not tied to your current weapon.


* Try to get the Crit or nothing skills (Spear - Thunder Thrust, Axe - Hatchet Man) it'll make levelling much easier.
* Try to get the Crit or nothing skills (Spear TEMPORARY-DASH-CHARACTER Thunder Thrust, Axe TEMPORARY-DASH-CHARACTER Hatchet Man) it'll make levelling much easier.


[[Category:Games]]
[[Category:Games]]

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