Eternal Darkness: Difference between revisions

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When you choose a color an artifact at the end of the prologue (you'll know it when you get there), it will affect the overall difficulty of the game as well as which ending cutscenes you get. Green is easiest, then Blue, then Red. Breakdown is like this:
When you choose a color an artifact at the end of the prologue (you'll know it when you get there), it will affect the overall difficulty of the game as well as which ending cutscenes you get. Green is easiest, then Blue, then Red. Breakdown is like this:


Green: Sanity effects - monsters make you go "crazier" faster.
Green: Sanity effects TEMPORARY-DASH-CHARACTER monsters make you go "crazier" faster.


Blue: Magic - they shoot at you more, some of them can heal themselves, etc. They use magic.
Blue: Magic TEMPORARY-DASH-CHARACTER they shoot at you more, some of them can heal themselves, etc. They use magic.


Red: Combat - They hit harder, take more damage, and are more aggressive.
Red: Combat TEMPORARY-DASH-CHARACTER They hit harder, take more damage, and are more aggressive.


Considering there's a spell in the game to easily cleanse your sanity bar whenever the hell you want, Green is the easiest.
Considering there's a spell in the game to easily cleanse your sanity bar whenever the hell you want, Green is the easiest.


[[Category:Games]]
[[Category:Games]]

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