Mass Effect: Difference between revisions

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* Have targets in mind when you allocate skill points. Your targets should always be ranks that unlock new skills or improve the skill's active ability.
* Have targets in mind when you allocate skill points. Your targets should always be ranks that unlock new skills or improve the skill's active ability.


* When you're on an uncharted planet, there are always more things to be found than your map lets on. Explore areas of the map that are far away from the marked locations--you'll find hidden stuff. This is critical for completing a few annoying item collection sidequests.
* When you're on an uncharted planet, there are always more things to be found than your map lets on. Explore areas of the map that are far away from the marked location -- ou'll find hidden stuff. This is critical for completing a few annoying item collection sidequests.


* Let your allies do whatever they want, they're either generally smart enough to do what you want them to do anyway, or too dumb to not immediately die no matter what you tell them. Use your cooldowns basically whenever they're up, there's no downside to using them other than that you won't be able to use that one for the next 45 seconds or whatever and they make things much easier.
* Let your allies do whatever they want, they're either generally smart enough to do what you want them to do anyway, or too dumb to not immediately die no matter what you tell them. Use your cooldowns basically whenever they're up, there's no downside to using them other than that you won't be able to use that one for the next 45 seconds or whatever and they make things much easier.

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