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- Do not worry about releasing Einherjar like in VP1. You never have to do so, and the rewards are not terribly impressive, and it's usually helpful to do it as late as possible anyhow, since you get better stat-boosters if they have higher stats. | - Do not worry about releasing Einherjar like in VP1. You never have to do so, and the rewards are not terribly impressive, and it's usually helpful to do it as late as possible anyhow, since you get better stat-boosters if they have higher stats. | ||
- Sealstones are vital to making some nasty encounters manageable, but you don't have to go crazy buying them for use anywher - ou'll almost always be able to use the ones in the dungeon to solve any problems the dungeon presents. Sword Blessing, Lifeforce Blessing, and maybe Experience Pig Law and Ice Blessing are the only ones early on that are worth actually buying. | - Sealstones are vital to making some nasty encounters manageable, but you don't have to go crazy buying them for use anywher TEMPORARY-DASH-CHARACTER ou'll almost always be able to use the ones in the dungeon to solve any problems the dungeon presents. Sword Blessing, Lifeforce Blessing, and maybe Experience Pig Law and Ice Blessing are the only ones early on that are worth actually buying. | ||
- Get Celes from the Serdberg Mountain Ruins instead of the other alternative. Her skill and default attack can rip enemies apart with no actual effort invested. | - Get Celes from the Serdberg Mountain Ruins instead of the other alternative. Her skill and default attack can rip enemies apart with no actual effort invested. |