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(Created page with "- Dream mastery is overpowered. As long as you pick two good mastery spheres, you'll be okay. You can always reset your points, for a cost. The cost maxes out at a level that is ...") |
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- Also in the later difficulties, you'll get access to +skill equipment. Horde these, as they're the best modifiers in the game. The reason is that there's a skill cap. You can use +skill gear to get to that cap and then remove excess points and put them into other skills. You can max out a ridiculous number of skills this way. | - Also in the later difficulties, you'll get access to +skill equipment. Horde these, as they're the best modifiers in the game. The reason is that there's a skill cap. You can use +skill gear to get to that cap and then remove excess points and put them into other skills. You can max out a ridiculous number of skills this way. | ||
- For a probably easier class to play as, you may want to consider a warrior combo for your first game. They're pretty fun, especially with the rag-doll physics you don't get to see as an archer, and they can also be really damn powerful. Warfare/Dream is the most popular and probably most overpowered class in the game, it can do the highest single-target damage out of any class, and has lots of AoE abilities. But really, warrior combined with a lot of other classes can be strong. Warfare/fire is a nice hybrid class, warfare/earth can give you nice defensive abilities, warfare/rogue can make for a really nice spear oriented class, and so on. | - For a probably easier class to play as, you may want to consider a warrior combo for your first game. They're pretty fun, especially with the rag-doll physics you don't get to see as an archer, and they can also be really damn powerful. Warfare/Dream is the most popular and probably most overpowered class in the game, it can do the highest single-target damage out of any class, and has lots of AoE abilities. But really, warrior combined with a lot of other classes can be strong. Warfare/fire is a nice hybrid class, warfare/earth can give you nice defensive abilities, warfare/rogue can make for a really nice spear oriented class, and so on. |