Battletech: Difference between revisions
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* Hit locations are heavily dependent on facing. Rotate your torso to expose heavily armored or lesser damaged sides. A valid tactic is to heavily armor one side of your mech to use as a "shield". | * Hit locations are heavily dependent on facing. Rotate your torso to expose heavily armored or lesser damaged sides. A valid tactic is to heavily armor one side of your mech to use as a "shield". | ||
* Melee attacks and Death from Above (DfA) will fire all of your support weapons as well as causing heavy damage to a single hit location. | * Melee attacks and Death from Above (DfA) will fire all of your support weapons as well as causing heavy damage to a single hit location. Note that DfA can severely damage your own legs, and causes a hefty chunk of stability damage. | ||
* Melee attacks ignore evasion pips, making them useful against annoying light mechs trying to run circles around you. | * Melee attacks ignore evasion pips, making them useful against annoying light mechs trying to run circles around you. |