Caves of Qud: Difference between revisions
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* If you do something to piss off people you have good rep with e.g. you took something that belonged to them and now they're all hitting you, just... run away. Be somewhere else for a few days. They'll return to being friendly in a while. | * If you do something to piss off people you have good rep with e.g. you took something that belonged to them and now they're all hitting you, just... run away. Be somewhere else for a few days. They'll return to being friendly in a while. | ||
* Wayfaring skill will not do anything to help you not-die but it's highly recommended because it means you find more of the weird shit in the world. This game is all about finding weird shit. | * Wayfaring skill will not do anything to help you not-die but it's highly recommended because it means you find more of the weird shit in the world. This game is all about finding weird shit. | ||
* Daggers and trade goods tend to be the most encumbrance-efficient way to carry water around early on, armour the least. Make inventory management choices accordingly. | |||
* Sources of limb regeneration are not exactly thick on the ground in Qud. Try to lose as few limbs as possible if you don't take the overpriced regeneration mutation or are True Kin. | * Sources of limb regeneration are not exactly thick on the ground in Qud. Try to lose as few limbs as possible if you don't take the overpriced regeneration mutation or are True Kin. | ||
* If you get a disease, the mayor of Kyakuya has a book for sale that will tell you the cure. | * If you get a disease, the mayor of Kyakuya has a book for sale that will tell you the cure. |