Fire Emblem: Radiant Dawn: Difference between revisions
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* By the time the endgame starts, the only use for stat boosts is indulging your perfectionism - most characters you use during the endgame should have capped their important stats. If anything, stat boosts applied the instant you find them can probably make your Dawn Brigade characters slightly more survivable. | * By the time the endgame starts, the only use for stat boosts is indulging your perfectionism - most characters you use during the endgame should have capped their important stats. If anything, stat boosts applied the instant you find them can probably make your Dawn Brigade characters slightly more survivable. | ||
* Regarding stat boosts and capped stats. Levels characters gain with Bonus XP (BEXP) will always increase exactly three stats. If a character already capped their important stats, BEXP might actually mean '''more''' stat increases on average. It also means that if you feed someone a stat boost for a stat they'd cap anyway, it's | * Regarding stat boosts and capped stats. Levels characters gain with Bonus XP (BEXP) will always increase exactly three stats. If a character already capped their important stats, BEXP might actually mean '''more''' stat increases on average. It also means that if you feed someone a stat boost for a stat they'd cap anyway, it's not "wasted". | ||
* You get a discount card in chapter 3-2. The game emphasizes that it's a one-off, and isn't kidding. The card disappears once you start your next battle, so sell it once you've finished shopping. | * You get a discount card in chapter 3-2. The game emphasizes that it's a one-off, and isn't kidding. The card disappears once you start your next battle, so sell it once you've finished shopping. | ||
[[Category:Games]] | [[Category:Games]] |