Dishonored: Difference between revisions
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(Stuff about bone charms) |
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* Bone charms are randomized, so you might be able to save scum your way to better ones, but I'm not sure if they're set in stone when you first load the level or if you collapse the wave function when you loot them. | * Bone charms are randomized, so you might be able to save scum your way to better ones, but I'm not sure if they're set in stone when you first load the level or if you collapse the wave function when you loot them. | ||
* They seem to be set as soon as you enter a new area, so make sure to save right before you set off to a new mission, plus anytime | |||
you're about to enter a new area within that mission (the game will give you a prompt asking if you want to leave your current area). You can scum a few of the easier-to-reach charms this way. One exception to this rule is the charm you can find trapped in a vise in the second mission (i.e. your first real target), which seems to be random every time you open the vise, so save right next to it and scum until it's something decent. | you're about to enter a new area within that mission (the game will give you a prompt asking if you want to leave your current area). You can scum a few of the easier-to-reach charms this way. One exception to this rule is the charm you can find trapped in a vise in the second mission (i.e. your first real target), which seems to be random every time you open the vise, so save right next to it and scum until it's something decent. | ||