7 Days to Die: Difference between revisions

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* Certain tools work better on destroying certain materials. Axes rip through wood, picks rip through stone and metal. Pounding away on a steel door with a fireaxe will take longer than using a pickaxe.
* Certain tools work better on destroying certain materials. Axes rip through wood, picks rip through stone and metal. Pounding away on a steel door with a fireaxe will take longer than using a pickaxe.
* Reinforced iron clubs are the single best melee weapon in the game, with the possible exception of the slow and expensive-to-craft sledgehammer.


* Depending on how you have your game setup, when you die you'll either lose just your quick slots, just your inventory, or both. Those items will be left in a backpack on the ground for you to go back and get where you died. Look for a little blue backpack marker on your compass to lead you back to where you died. It is possible, due to cave-ins or explosions, for your backpack to get destroyed after you die. This sucks, as all the stuff is permanently gone.
* Depending on how you have your game setup, when you die you'll either lose just your quick slots, just your inventory, or both. Those items will be left in a backpack on the ground for you to go back and get where you died. Look for a little blue backpack marker on your compass to lead you back to where you died. It is possible, due to cave-ins or explosions, for your backpack to get destroyed after you die. This sucks, as all the stuff is permanently gone.
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